Mastering JavaFX 10

Mastering JavaFX 10
  • eBook:
    Mastering JavaFX 10: Build advanced and visually stunning Java applications
  • Author:
    Sergey Grinev
  • Edition:
  • Categories:
  • Data:
    May 31, 2018
  • ISBN:
  • ISBN-13:
  • Language:
  • Pages:
    268 pages
  • Format:
    PDF, ePUB

Book Description
Design modern, rich interfaces for Java apps using JavaFX 10

Key Features

  • Become a pro with the latest JavaFX 10 framework
  • Create dynamic content using the animation API
  • Create and customize plugins and use them efficiently in different applications

Book Description

JavaFX 10 is used to create media-rich client applications. This book takes you on a journey to use JavaFX 10 to build applications that display information in a high-performance, modern user interface featuring audio, video, graphics, and animation.
Mastering JavaFX 10 begins by introducing you to the JavaFX API. You will understand the steps involved in setting up your development environment and build the necessary dependencies. This is followed by exploring how to work with the assets, modules, and APIs of JavaFX. This book is filled with practical examples to guide you through the major features of JavaFX 10. In addition to this, you will acquire a practical understanding of JavaFX custom animations, merging different application layers smoothly, and creating a user-friendly GUI with ease.
By the end of the book, you will be able to create a complete, feature-rich Java graphical application using JavaFX.

What you will learn

  • Construct and customize JavaFX windows
  • Manage UI elements and arrange them on the Scene
  • Explore the Bindings API and use it to coordinate various UI elements
  • Use FXML to design amazing FX applications
  • Write and manage CSS to style your applications
  • Add audio and video to your projects
  • Prepare your application to be launched on the target platform

Who This Book Is For

If you're a Java developer who wants to upgrade to the latest version of JavaFX to create stunning, feature-rich graphical applications, this book is for you.


Chapter 1: Stages, Scenes, and Layout
Chapter 2: Building Blocks – Shapes, Text, and Controls
Chapter 3: Connecting Pieces – Binding
Chapter 4: FXML
Chapter 5: Animation
Chapter 6: Styling Applications with CSS
Chapter 7: Building a Dynamic UI
Chapter 8: Effects
Chapter 9: Media and WebView
Chapter 10: Advanced Controls and Charts
Chapter 11: Packaging with Java9 Jigsaw
Chapter 12: 3D at a Glance
Chapter 13: What's Next?

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