- eBook:Arduino Programming: Tip and Tricks to Learn Arduino Programming Efficiently
- Author:Stuart Nicholas
- Data:February 28, 2020
- Pages:189 pages
This book is meant to serve as a basis for learning Arduino programming. It aims to give beginners a simple, interesting, and guided introduction to the Arduino and its programming. The book focuses on practical tasks, tips and tricks, with a theoretical introduction to advanced Arduino.
What can I do with Arduino?
As a beginner in the world of Arduino, surely you've wondered the same thing. The truth is that it is a very difficult question to answer, as there are numerous projects you can do with this microcontroller. We can give examples that will help you understand the functions and utilities of the device.
Examples of projects you can easily develop after completing this book include:
• Mobile robots (e.g., line follower);
• Home automation devices (e.g., automatic blinds);
• Everyday devices (e.g., alarm clock);
• Games (e.g., arcade game machine)
• A multitude of other projects, the sky is the limit.
The book is divided into four chapters (with a possible continuation). Of course, it doesn't cover everything there is to know about Arduino because the subject is so extensive that you can write a dozen books about it.
In this book, you will learn how to signal information via LEDs and to transmit text on display. You'll learn about Arduino's communication with your computer, how to control motors and about sensors and their use. You’ll also receives tips along the way that will help you prevent errors.
By combining the above resources, you will be able to build a device that collects environmental information (sensors), process it, act on it (motors), and communicate with the user (diodes, display, computer).
Is this book right for me?
If you are interested in electronics and would like to start developing your own projects, Arduino is the perfect solution for beginners, and this book will guide you in programming your Arduino devices step by step with code.
Chapter Two: Input / Output Management
Chapter Three: Programming With Arduino
Chapter Four: Accessories for Arduino
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