Android Application Development All-in-One For Dummies, 3rd Edition

Android Application Development All-in-One For Dummies, 3rd Edition
  • eBook:
    Android Application Development All-in-One For Dummies, 3rd Edition
  • Author:
    Barry Burd, John Paul Mueller
  • Edition:
    3 edition
  • Categories:
  • Data:
    August 4, 2020
  • ISBN:
  • ISBN-13:
  • Language:
  • Pages:
    800 pages
  • Format:
    PDF, ePUB

Book Description
Conquer the world of Android app development 
Android has taken over the mobile and TV markets and become unstoppable! Android offers a vast stage for developers to serve millions―and rake in the profits―with diverse and wide-ranging app ideas. Whether you’re a raw recruit or a veteran programmer, you can get in on the action and become a master of the Android programming universe with the new edition of Android Application Development For Dummies All-in-One. In addition to receiving guidance on mobile and TV development, you’ll find overviews of native code, watch, car, Android wear, and other device development. 
This friendly, easy-to-follow book kicks off by offering a fundamental understanding of Android’s major technical ideas, including functional programming techniques. It moves on to show you how to work effectively in Studio, program cool new features, and test your app to make sure it’s ready to release to a waiting world. You’ll also have an opportunity to brush up on your Kotlin and develop your marketing savvy. There are millions of potential customers out there, and you want to stand out from the crowd!  
  • Understand new features and enhancements 
  • Get development best-practices 
  • Know your Android hardware 
  • Access online materials 
With a market share like Android’s, the stakes couldn’t be higher. Android Application Development For Dummies All-in-One levels the field and gives you the tools you need to take on the world.


Book 1: Getting Started with Android Application Development
Chapter 1: All about Android
Chapter 2: Installing the Software Tools
Chapter 3: Creating an Android App
Chapter 4: Examining a Basic Android App
Chapter 5: Conjuring and Embellishing an Android App
Chapter 6: Improving Your App

Book 2: Android Background Material
Chapter 1: Using Android Studio
Chapter 2: Kotlin for Java Programmers
Chapter 3: Kotlin for Everyone
Chapter 4: What Kotlin Does (and When)
Chapter 5: Object-Oriented Programming in Kotlin
Chapter 6: Functional Programming in Kotlin
Chapter 7: A <brief> Look at XML

Book 3: The Building Blocks
Chapter 1: Getting an Overview of Jetpack
Chapter 2: Building a Foundation for Your App
Chapter 3: Creating an Architecture
Chapter 4: Defining an App’s Behavior
Chapter 5: Interacting with the Users

Book 4: Programming Cool Phone Features
Chapter 1: Hungry Burds: A Simple Android Game
Chapter 2: An Android Social Media App
Chapter 3: Going Native

Book 5: Apps for Tablets, Watches, TV Sets, and Cars
Chapter 1: Apps for Tablets
Chapter 2: Developing for Android Wear
Chapter 3: Developing for Android TV
Chapter 4: Developing for Android Auto

Book 6: The Job Isn’t Done Until …
Chapter 1: Publishing Your App to the Google Play Store
Chapter 2: Monetizing and Marketing Your App
Chapter 3: Creating Public Support for Your App

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