Arduino Cookbook: Recipes to Begin, Expand, and Enhance Your Projects

Arduino Cookbook: Recipes to Begin, Expand, and Enhance Your Projects
PDF, ePUB
  • eBook:
    Arduino Cookbook: Recipes to Begin, Expand, and Enhance Your Projects
  • Author:
    Michael Margolis, Brian Jepson, Nicholas Robert Weldin
  • Edition:
    3 edition
  • Categories:
  • Data:
    June 9, 2020
  • ISBN:
    149190352X
  • ISBN-13:
    9781491903520
  • Language:
    English
  • Pages:
    796 pages
  • Format:
    PDF, ePUB

Book Description
Want to create devices that interact with the physical world? This cookbook is perfect for anyone who wants to experiment with the popular Arduino microcontroller and programming environment. You’ll find more than 200 tips and techniques for building a variety of objects and prototypes such as IoT solutions, environmental monitors, location and position-aware systems, and products that can respond to touch, sound, heat, and light.
Updated for the Arduino 1.8 release, the recipes in this third edition include practical examples and guidance to help you begin, expand, and enhance your projects right away—whether you’re an engineer, designer, artist, student, or hobbyist.
  • Get up to speed on the Arduino board and essential software concepts quickly
  • Learn basic techniques for reading digital and analog signals
  • Use Arduino with a variety of popular input devices and sensors
  • Drive visual displays, generate sound, and control several types of motors
  • Connect Arduino to wired and wireless networks
  • Learn techniques for handling time delays and time measurement
  • Apply advanced coding and memory-handling techniques

Content

1. Getting Started
2. Arduino Programming
3. Mathematical Operations
4. Serial Communications
5. Simple Digital and Analog Input
6. Getting Input from Sensors
7. Visual Output
8. Physical Output
9. Audio Output
10. Remotely Controlling External Devices
11. Using Displays
12. Using Time and Dates
13. Communicating Using I2C and SPI
14. Simple Wireless Communication
15. WiFi and Ethernet
16. Using, Modifying, and Creating Libraries
17. Advanced Coding and Memory Handling
18. Using the Controller Chip Hardware

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