Lean-Agile Acceptance Test-Driven Development: Better Software Through Collaboration

Lean-Agile Acceptance Test-Driven Development: Better Software Through Collaboration
  • eBook:
    Lean-Agile Acceptance Test-Driven Development: Better Software Through Collaboration
  • Author:
    Ken Pugh
  • Edition:
    1 edition
  • Categories:
  • Data:
    January 1, 2011
  • ISBN:
  • ISBN-13:
  • Language:
  • Pages:
    368 pages
  • Format:

Book Description
Within the framework of Acceptance Test-Driven-Development (ATDD), customers, developers, and testers collaborate to create acceptance tests that thoroughly describe how software should work from the customer’s viewpoint. By tightening the links between customers and agile teams, ATDD can significantly improve both software quality and developer productivity.
This is the first start-to-finish, real-world guide to ATDD for every agile project participant. Leading agile consultant Ken Pugh begins with a dialogue among a customer, developer, and tester, explaining the “what, why, where, when, and how” of ATDD and illuminating the experience of participating in it.
Next, Pugh presents a practical, complete reference to each facet of ATDD, from creating simple tests to evaluating their results. He concludes with five diverse case studies, each identifying a realistic set of problems and challenges with proven solutions.
Coverage includes 
• How to develop software with fully testable requirements
• How to simplify and componentize tests and use them to identify missing logic
• How to test user interfaces, service implementations, and other tricky elements of a software system
• How to identify requirements that are best handled outside software
• How to present test results, evaluate them, and use them to assess a project’s overall progress
• How to build acceptance tests that are mutually beneficial for development organizations and customers
• How to scale ATDD to large projects


Part I: The Tale
Chapter 1: Prologue
Chapter 2: Lean and Agile
Chapter 3: Testing Strategy
Chapter 4: An Introductory Acceptance Test
Chapter 5: The Example Project
Chapter 6: The User Story Technique
Chapter 7: Collaborating on Scenarios
Chapter 8: Test Anatomy
Chapter 9: Scenario Tests
Chapter 10: User Story Breakup
Chapter 11: System Boundary
Chapter 12: Development Review

Part II: Details
Chapter 13: Simplification by Separation
Chapter 14: Separate View from Model
Chapter 15: Events, Responses, and States
Chapter 16: Developer Acceptance Tests
Chapter 17: Decouple with Interfaces
Chapter 18: Entities and Relationships
Chapter 19: Triads for Large Systems

Part III: General Issues
Chapter 20: Business Capabilities, Rules, and Value
Chapter 21: Test Presentation
Chapter 22: Test Evaluation
Chapter 23: Using Tests for Other Things
Chapter 24: Context and Domain Language
Chapter 25: Retrospective and Perspective

Part IV: Case Studies
Chapter 26: Case Study: Retirement Contributions
Chapter 27: Case Study: Signal Processing
Chapter 28: Case Study: A Library Print Server
Chapter 29: Case Study: Highly Available Platform

Part V: Technical Topics
Chapter 30: How Does What You Do Fit with ATDD?
Chapter 31: Test Setup
Chapter 32: Case Study: E-Mail Addresses

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