Arduino and Kinect Projects

Arduino and Kinect Projects
PDF, ePUB
  • eBook:
    Arduino and Kinect Projects: Design, Build, Blow Their Minds (Technology in Action)
  • Author:
    Enrique Ramos Melgar, Ciriaco Castro Diez
  • Edition:
    1st ed. edition
  • Categories:
  • Data:
    March 20, 2012
  • ISBN:
    1430241675
  • ISBN-13:
    9781430241676
  • Language:
    English
  • Pages:
    416 pages
  • Format:
    PDF, ePUB

Book Description
If you've done some Arduino tinkering and wondered how you could incorporate the Kinect―or the other way around―then this book is for you. The authors of Arduino and Kinect Projects will show you how to create 10 amazing, creative projects, from simple to complex. You'll also find out how to incorporate Processing in your project design―a language very similar to the Arduino language.The ten projects are carefully designed to build on your skills at every step. Starting with the Arduino and Kinect equivalent of "Hello, World," the authors will take you through a diverse range of projects that showcase the huge range of possibilities that open up when Kinect and Arduino are combined.
  • Gesture-based Remote Control. Control devices and home appliances with hand gestures. 
  • Kinect-networked Puppet. Play with a physical puppet remotely using your whole body. 
  • Mood Lamps. Build your own set of responsive, gesture controllable LED lamps.
  • Drawing Robot. Control a drawing robot using a Kinect-based tangible table. 
  • Remote-controlled Vehicle. Use your body gestures to control a smart vehicle.
  • Biometric Station. Use the Kinect for biometric recognition and checking Body Mass Indexes. 
  • 3D Modeling Interface. Learn how to use the Arduino LilyPad to build a wearable 3D modelling interface. 
  • 360º Scanner. Build a turntable scanner and scan any object 360º using only one Kinect. 
  • Delta Robot. Build and control your own fast and accurate parallel robot.

Content

Chapter 1: Arduino Basics
Chapter 2: Kinect Basics
Chapter 3: Processing
Chapter 4: Arduino and Kinect: “Hello World”
Chapter 5: Kinect Remote Control
Chapter 6: Kinect Networked Puppet
Chapter 7: Mood Lamps
Chapter 8: Kinect-Driven Drawing Robot
Chapter 9: Kinect Remote-Controlled Vehicles
Chapter 10: Biometric Station
Chapter 11: 3D Modeling Interface
Chapter 12: Turntable Scanner
Chapter 13: Kinect-Controlled Delta Robot

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