Introducing ZBrush 4

Introducing ZBrush 4

Book Description
Design remarkably realistic creatures, people, and objects using ZBrush and the new edition of this top-selling book. Professional Hollywood animator and ZBrush artist Eric Keller combines his firsthand experience with detailed, step-by-step explanations to make you feel right at home with the interface and tools. The book reinforces the core concepts of ZBrush through fun, hands-on tutorials that will help you achieve amazing results.
  • Understand ZBrush's unique sculpting and painting technology
  • Take a tour of ZBrush 4's innovative interface and powerful toolkit
  • Work with digital clay and effectively use the full array of sculpting brushes
  • Master ZSpheres for armature and ZSketching for creating meshes
  • Explore exciting new tools for creating hard surface objects
  • Learn how to set lighting, create materials, and render in ZBrush
  • Create animated turntables within ZBrush to show off your work


Chapter 1. Digital Art Basics
Chapter 2. Facing the ZBrush Interface
Chapter 3. Basic Digital Sculpting
Chapter 4. SubTools, ZSpheres, and ZSketching
Chapter 5. ShadowBox and Clip Brushes
Chapter 6. Remesh and Projection
Chapter 7. Advanced Brush Techniques
Chapter 8. Polypainting and SpotLight
Chapter 9. Rendering, Lighting, and Materials
Chapter 10. Morph Targets, Layers, and the ZBrush Timeline

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