- eBook:Advanced Android 4 Games
- Author:Vladimir Silva
- Edition:1 edition
- Data:December 23, 2011
- Pages:280 pages
- Format:PDF, ePUB
With actionable real-world source, Advanced Android 4 Games shows you how to build more sophisticated and addictive Android games, harnessing the power of these recent advancements.
- Coverage of the new UI, UX, multi-touch and multi-tasking features available with Android 4.0.
- Learn other techniques for improving the game playing experience including Wi-Fi tethering, better multi-tasking, new and better streaming Web video using WebM, and more.
- By combining the elegant object-oriented features of Java and the raw power of C, there is no limit to the types of games that you can build for the platform, such as the "Quake 3D"-like game app case study in this book.
Chapter 2: Gaming Tricks for Phones or Tablets
Chapter 3: More Gaming Trickswith OpenGL and JNI
Chapter 4: Efficient Graphics with OpenGL ES 2.0
Chapter 5: 3D Shooters for Doom
Chapter 6: 3D Shooters for Quake
Chapter 7: 3D Shooters for Quake II