Professional CUDA C Programming

PDF
- eBook:Professional CUDA C Programming
- Author:John Cheng, Max Grossman, Ty McKercher
- Edition:1 edition
- Categories:
- Data:September 9, 2014
- ISBN:1118739329
- ISBN-13:9781118739327
- Language:English
- Pages:528 pages
- Format:PDF
Designed for professionals across multiple industrial sectors, Professional CUDA C Programming presents CUDA -- a parallel computing platform and programming model designed to ease the development of GPU programming -- fundamentals in an easy-to-follow format, and teaches readers how to think in parallel and implement parallel algorithms on GPUs. Each chapter covers a specific topic, and includes workable examples that demonstrate the development process, allowing readers to explore both the "hard" and "soft" aspects of GPU programming.
Computing architectures are experiencing a fundamental shift toward scalable parallel computing motivated by application requirements in industry and science. This book demonstrates the challenges of efficiently utilizing compute resources at peak performance, presents modern techniques for tackling these challenges, while increasing accessibility for professionals who are not necessarily parallel programming experts. The CUDA programming model and tools empower developers to write high-performance applications on a scalable, parallel computing platform: the GPU. However, CUDA itself can be difficult to learn without extensive programming experience. Recognized CUDA authorities John Cheng, Max Grossman, and Ty McKercher guide readers through essential GPU programming skills and best practices in Professional CUDA C Programming, including:
- CUDA Programming Model
- GPU Execution Model
- GPU Memory model
- Streams, Event and Concurrency
- Multi-GPU Programming
- CUDA Domain-Specific Libraries
- Profiling and Performance Tuning
Content
CHAPTER 2: CUDA PROGRAMMING MODEL
CHAPTER 3: CUDA EXECUTION MODEL
CHAPTER 4: GLOBAL MEMORY
CHAPTER 5: SHARED MEMORY AND CONSTANT MEMORY
CHAPTER 6: STREAMS AND CONCURRENCY
CHAPTER 7: TUNING INSTRUCTION-LEVEL PRIMITIVES
CHAPTER 8: GPU-ACCELERATED CUDA LIBRARIES AND OPENACC
CHAPTER 9: MULTI-GPU PROGRAMMING
CHAPTER 10: IMPLEMENTATION CONSIDERATIONS
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