Learn Electronics with Raspberry Pi

Learn Electronics with Raspberry Pi

Book Description
Make a variety of cool projects using the Pi with programming languages like Scratch and Python, with no experience necessary. You'll learn how the Pi works, how to work with Raspbian Linux on the Pi, and how to design and create electronic circuits. 
Raspberry Pi is everywhere, it’s inexpensive, and it's a wonderful tool for teaching about electronics and programming. This book shows you how to create projects like an arcade game, disco lights, and infrared transmitter, and an LCD display. You'll also learn how to control Minecraft's Steve with a joystick and how to build a Minecraft house with a Pi, and even how to control a LEGO train with a Pi. You'll even learn how to create your own robot, including how to solder and even design a printed circuit board!

Learning electronics can be tremendous fun ― your first flashing LED circuit is a reason to celebrate! But where do you go from there, and how can you move into more challenging projects without spending a lot of money on proprietary kits? Learn Electronics with Raspberry Pi shows you how to and a lot more. 
What You'll Learn
  • Design and build electronic circuits
  • Make fun projects like an arcade game, a robot, and a Minecraft controller
  • Program the Pi with Scratch and Python
Who This Book Is For

Makers, students, and teachers who want to learn about electronics and programming with the fun and low-cost Raspberry Pi.


Chapter 1: Getting Started with Electronic Circuits 
Chapter 2: All About Raspberry Pi 
Chapter 3: Starting with the Basics: Programming with Scratch 
Chapter 4: Using Python for Input and Output: GPIO Zero 
Chapter 5: More Input and Output: Infrared Sensors and LCD Displays 
Chapter 6: Adding Control in Python and Linux 
Chapter 7: Creating Video with a Pi Camera
Chapter 8: Rolling Forward: Designing and Building a Robot 
Chapter 9: Customize Your Gameplay: Minecraft Hardware Programming 
Chapter 10: Making Your Circuits Permanent 
Chapter 11: Let the Innovation Begin: Designing Your Own Circuits 

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