Android Apps for Absolute Beginners: Covering Android 7

Android Apps for Absolute Beginners: Covering Android 7

Book Description
Get your first Android apps up and running with the help of plain English and practical examples. If you have a great idea for an Android app, but have never programmed before, then this book is for you. Android Apps for Absolute Beginners cuts through the fog of jargon and mystery that surrounds Android app development, and gives you simple, step-by-step instructions to get you started.
This book teaches Android application development in language anyone can understand, giving you the best possible start in Android development. It provides clean, straightforward examples that make learning easy, allowing you to pick up the concepts without fuss. It offers clear code descriptions and layout so that you can get your apps running as soon as possible
Although this book covers what's new in Android 7, it is also backwards compatible to cover some of the previous Android releases.

What You'll Learn
  • Download, install, and configure the latest software needed for Android app development
  • Work efficiently using an integrated development environment (IDE)
  • Build useful, attractive applications and get them working immediately
  • Create apps with ease using XML markup and drag-and-drop graphical layout editors
  • Use new media and graphics to skin your app so that it has maximum appeal
  • Create advanced apps combining XML, Java and new media content
Who This Book Is For
If you have a great idea for an Android app, but have never programmed before, then this book is for you. You don’t need to have any previous computer programming skills ― as long as you have a desire to learn and you know which end of the mouse is which, the world of Android apps development awaits.


Chapter 1: An Introduction to Android 7.0 Nougat 
Chapter 2: Setting Up an Android Studio Development System 
Chapter 3: An Introduction to the Android Studio Integrated Development Environment
Chapter 4: Introduction to XML: Defining Android Apps, UI Design, and Constants
Chapter 5: Introduction to Java: Objects, Methods, Classes, and Interfaces 
Chapter 6: Android User Interface Design: Using Activity, View, and ViewGroup Classes
Chapter 7: Making Apps Interactive: Events and Intents 
Chapter 8: Android Design Patterns: UI Design Paradigms 
Chapter 9: Android Graphic Design: Making UI Designs Visual
Chapter 10: Android Animation: Image and Procedural Animation
Chapter 11: Digital Video: Streaming Video, MediaPlayer, and MediaController Classes
Chapter 12: Digital Audio: Sequencing Audio Using SoundPool 
Chapter 13: Android Services and Threads: Background Processing 
Chapter 14: Android Content Providers: Datastore Concepts

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