Beginning Game AI with Unity

PDF
- eBook:Beginning Game AI with Unity: Programming Artificial Intelligence with C#
- Author:Sebastiano M. Cossu
- Edition:1 edition
- Categories:
- Data:December 20, 2020
- ISBN:1484263545
- ISBN-13:9781484263549
- Language:English
- Pages:157 pages
- Format:PDF
AI is the one of the most popular subjects in gaming today, ranging from controlling the behavior of non-player characters to procedural generated levels. This book starts with an introduction to AI and its use in games. Basic moving behaviors and pathfinding are covered, and then you move through more complex concepts of pathfinding and decision making.
What You Will Learn
- Understand the fundamentals of AI
- Create gameplay-based AI to address navigation and decision-making problems
- Put into practice graph theory and behavior models
- Address pathfinding problems
- Use the A* algorithm, the deus ex machina of pathfinding algorithms
- Create a mini stealth game
Developers and programming enthusiasts with a basic knowledge of Unity and C# who want to understand and master the foundations of artificial intelligence in games
Content
Chapter 2: The Basics
Chapter 3: Paths and Waypoints
Chapter 4: Navigation
Chapter 5: Behaviors
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